Boom, haha

This takes place just outside britan pass on Europa

I created a tinkerer on Europa, for the purposes of PKing. With 80.1 tinkering, I decided to take her out for a little test run. So, I go into town, buy an ingot, 1 potion, and head out to the britan pass.

I Decided to make some shit, so it looked as if a carpenter had been practicing. So, with my trapped chest on the floor, and a couple chairs, a dartboard deed, and some logs on the floor around the chest, I go up 2 spaces, and hide next to the cliffs.

I'm waiting and waiting. Starting to get bored, so I move a little, to make sure I don't timeout. Some chick passes by, can't remember the name, and I start to get a little giddy. Of course, she just passes by. Looked like a newbie anyways, couldn't have had much. So, i'm waiting, and waiting some more, when Jim Jim comes by. My first thought was, great, he's not gonna die to this trap. He looked like he knew what he was doing. Had nice armor, looked all decked out. So I wait, I figure, "fuck, if he takes the bait, and don't die, why move and get killed?" so I stay there. Next thing I know, I hear BOOM! Mr. jim jim was dead, on the floor.

So, I run out to collect my loot. Then I get the message "You have lost a great deal of karma" so, I guess that means, 1 murder count. No biggie, I got 4 more. So, I search his body. 1 bag, with 35 of each reg, 1 combo suit of plate and bone, 3 GM made weapons, 1 GM heater sheild, more regs, some food, and a house key. No recall rune tho. So I dismissed the key.

Well, my Tinkerer is no fighter. So, I sell the weapons, and sheild. Sell off some other shit he had, and keep the regs and suit of armor. My 2 day old tinker now has 500 GP in the bank, a free suit of armor, free regs, and a murder count.

For a trial run, I think I did pretty good. Especially with only 80.1 tinkering. Give me 2 more days, and I will have GM tinkering. next, I need to work on magery.

--Firepunk--