First off I just want to add that I got in early May but have not played since end of June because of a long vacation and getting a new job. Currrently it's also not possible to make a lvl 1 char as you're forced to pick a lvl 31 template with decked out gear when creating a new char, which is kind of a bitch as learning a new class starting at lvl 31 is not easy - at least for me it isn't.
Everytime a new beta phase is initiated they wipe all chars and you either start from scratch or use a template depending on what your options are. Mythic does this to concentrate testing on the stuff they want to focus on.
The phases I've tested so far have lasted like 4-5 weeks. Then the servers have been taken down for ~3 weeks. Rinse & repeat.
Quote:
Originally Posted by Judas Deceit
What does WHO offer that others don't?
1. Public quests divided into 3 phases where all players in an area contribute to the end goal. When all 3 phases have been complete the top 3 players are rewarded with green/blue gear.
2. Well thought out factions where it doesn't feel like a grind to gain points in any given faction. Factions have 3 tiers where each tier given you a pick of 2-3 rewards such as potions, armor and weapons.
3. All quests I've done has given me class specific gear and not the same random shit that you can't use as in other MMO's where you do quests.
4. A lot more shit I am too lazy to add here. This has also something to do with the amount of time I have put into the beta.
What does to separate its pvp from the rest?
1. Realm vs realm pvp like in DAoC where rewards are given as realm points that you can distribute into skills making your char stronger.
2. Actual end game pvp content as in capital city raiding.
3. Even when being a lowbie and doing tier 1 battleground pvp it contributes to the end tier 4 goals and pvp bonuses being accomplished. There are like 4 tiers of realm pvp that you can access as you go up in level.
What makes it pvp fun?
Earning realm points when killing peolpe (other rewards may be/have been added too but I don't know). To be honest I haven't done much pvp as of yet since it has been scarce with people to kill.
How does its graphics seem to you?
I haven't been able to set gfx to either low or high. It seems all have to use the same gfx settings currently. Colors are much more neutral that WoW using more brown, green, greyish nuances - all dark and shady. I like what I've seen so far.
How does its music feel in the world?
So far I have only muted the music a few times but more because of listening to out-game music or using voice communication - not because the music was crap.
What bugs/problems are you experiencing?
Seeing it's beta it can some times be a pain to find world pvp. Battlegrounds was not up last time I played.
How does its pve separate from WoW?
I guess it doesn't really. I have not been in any pve instances so can't say a whole lot about this.
What can it offer that WoW cannot?
More pvp with actual meaning and worthwhile rewards, less pink carebears. Better questing. Like DAoC not all classes are the same for each race/player faction like they are in WoW (there are 4 different races/players factions to choose from). Balancing this will be a big challenge for Mythic.
How does the economy seem?
I honestly can't say at all.
How is crafting and trade?
Haven't done anything of this yet.
These sample questions should server as a topic jumper and I would appreciate any details any of you WHO people can spare.
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