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Your opinons of AoC?
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Old 06-15-2008, 09:49 PM
EnV EnV is offline
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Default Your opinons of AoC?

So I know most have you been around since the glory days of Ultima Online, you've been through the carebear years of Everquest to World of Warcraft, watched Asheron's Call slowly ruin itself... I assume you have a real gamer's opinion. I'm sick of fanboi's saying "This game iz so k3wl!!!1one!" or "LULZ BADGAME"

Would you recommend this game to someone who is looking for a great time whether it be killing mobs, people or griefing? And most importantly, is it worth trying?

From what I've heard from looking at fan sites, people are constantly being camped by people 30+ levels higher than them already. Other people say that after level 35 there are insane amounts of glitches that aren't being fixed...

Would someone such as myself looking for a game where I can giggle maniacally while running away from a group of people whose day I know I've just ruined while having adrenaline pumping through my body. Or would I be better off dicking people over on UOG hybrid?

In my humble opinion
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Old 06-15-2008, 11:34 PM
jadeheart jadeheart is offline
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Default In my humble opinion

I picked up the game about a week after it came out. Which means 3 weeks ago
First the bad news... The minimum specs to run it are horseshit. I have two computers, 1 which is at the bare min specs required and another which is quite above the recommended reqs.
The first computer won't get past the character creation screen. I'm sure I could tweak the three year old monster into submission but then I would have to put it all on low setting and that would just be a shame because this is really a beautiful game.
The new computer is a 6600 quad with 4 gigs ram running under 64 bit Vista and I picked up a ATI 3870 w/ 512mb from best buy that was on sale. It was $250 but they had it -$120 off so picked it up for $130. I'm not an ATI fan but hell, can't beat the price. The game looks STUNNING. I can pretty much set everything to the highest detail and it runs smooth. (At this time there seems to be some problems with some of the ATI cards not running at their full potential with the game. It's definitely a problem with the game but to be honest I haven't noticed anything. My FPS are usually in the 40's outside and when in a dungeon I'm running in the 130's+. The foliage is breathtaking with the grass swaying in the wind and the detail in everything is amazing. There is a nice sound track running in the background that sets the mood.
Other tech issues at the moment. There seems to be some hard lockup issues since a new patch last Monday. It hasn't been affecting my Ranger but my it seems when I play my priest then the game reboots my machine 3 or 4 times in a 2 or 3 hour period. I think it has something to do with spell animations. But these are minor tech problems and I'm sure that will be fixxed.
The game is sweet. The combat is pretty active and takes some getting used to. You definetly have to be on top of your character much more as opposed to WoW.
The classes are undergoing some renovations. In PvP the main two healer classes (PoM and ToS) are pretty unbeatable unless you can burst damage them. They can usually heal thru your mana pool (if you are a mage) or thru your stamina pool (if you are a rogue or soldier class) and once you are drained they can take you out. Priests also have pretty good crowd control skills, I can wade in a mob of 6 or 7 with very little problem whereare a mob of 3 with my Ranger takes a bit longer to kill.
The Mage archtypes got the shaft again with AoC. The Demonologists is one of the weakest classes in the game and have recently underwent a revamp. I haven't tried out my Demo lately since the last patch and will have to check and see if the new patch has actually helped him out. Mages here have the same problems as WoW. Very little health, no armor, and very little survivabilty. While it is true that mages are supposed to be paper targets they are also supposed to deal the most DPS which is limited only by their mana pool. The only difference I see in the mages here in AoC and the ones in WoW is the fact I don't have to play waterboy.
Rangers are a fun class to play and almost perfect for PvP. The last two patches have done some "stealth" nerfing to the class however. It seems that mobs and PC's chance to evade, dodge, or block an attack has increased to an insane levels. At the moment, only the casters are enjoying combat. I do like Rangers but I get tired of turning tail and hiding most of time. The only other complaint I have about the class is that it is a combination of The Wayfarer class (from beta) and a ranger class. They basically just shoved a feat tree and pasted it onto the ranger class. At the moment a few (ok a lot) of ranger feats are kinda bugged. Traps share the same cooldown, the higher tier feats are kinda worthless, and some just don't work at all. (Pitch pots for instance.) And now they've made this root immunity with other characters include Mez shots so...it's worthless to drop a leg hold in order to get the hell away in a fight. (Unless you wait 60 secs, lol). But like I said, with the right spec rangers can get away from any melee character and live.

Is it a fun game? Yes, I enjoy it much better than WoW. Of course UO will always have a special place in my heart.
I think this game has potential. It's 3 weeks old and there are A LOT of bugs and game content which is missing. But hell, it took WoW about 6 months to get rolling.
I like the mature content (although it seems a lot of immature people are playing.) It's no fun when I'm questing and a guy 39 levels above me comes around and one shots me. I tend to hide a lot on Deathwisper. For the most part I don't die and if someone attacks me for no reason then I just stalk them with my Ranger and kill an hour or two that way until they whine and cry and I force an apology outta them. They are putting the Fugitive system in to try to cut down on killing lower level PCs, it should be a good idea. People already seem to be complaining about the plan though. No one wants to lose gold or an item when they die RED. Fucking amatuers...I remember getting everything when I killed in UO. Nothing better than all those rune stones and house keys, lol... It made it more fun to risk losing everything IMHO. It seperated the chaff from the wheat.

This is a long post I know but I would recommend AoC to anyone as long as they have a system capable of playing it in all its glory. I think Sieges will be cool once they get the Tier 3 stuff fixxed with guild villages. And their patches seem to be breaking more they are fixxing so patch day is always going to be fun. It's undergoing growing pains at the moment.

The quests below level 30 are pretty complete and amazing, you won't run out. Hell I solo's all the way to 40 and didn't have any problems. Now I just need to find a guild and maybe I could make some new MMO memories.

  #3 (permalink)  
Old 06-16-2008, 09:43 AM
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Hytek Hytek is offline
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I've played for a little over 2 weeks now and am also enjoying myself with AoC. I started out on a 4 year old P4 3ghz, 1gb ram, 6600gt 128mb, which sucked hardcore but just got a new system last Thursday. It's an E8400, 4gb ram, 8800gts 512mb rig that runs the game absolutely beautifully on high detail having the fps ranging from anywhere between the mid 40'ies to as high as 180fps depending on where I am and what I'm doing.

My first character was a ToS (PvE server) and even tho they have low hitpoints they deal out massive point blank AoE damage. Single target dps is not that great imo but you can take quite a punch when loading up your 2 HoTs, AoE spells and actively start blocking all incoming melee damage.

My second and current character is a ranger (PvP server), which I really like for his ability to both do spectacular ranged and decent melee dps. Being able to stealth on a pvp server helps a LOT too.

After lvl 50 people tell me that the game becomes a tedious grind since content is lacking but before I get that high myself I expect things to have become better. Also - like jadeheart wrote there're still a lot of bugs in the game but it seems Funcom are working as fast as they can on fixing stuff asap. I do not hold a lot of faith in them as I still do not understand how AoC takes up around 28 gigs of space and truely believe that it is due to very poor programming on their part.

Even though some classes seem unbalanced I do believe that a lot of them will balance out when you reach max level as it kinda was with WoW. People complaining about ganking etc. really need to get a clue. Of course you'll run into the occational tard rez killing people etc. but apparently people don't realize that they can just change instances and instantly teleport to another exact copy of where they just were.(you have to be at a rez point to do this) and continue with what they were doing. Why on earth Funcom created the game with zones and several instances of the same open country area is beyond me but probably involves (once again) bad coders and a lack of hardware processing power. I don't know...
Using your hearthstone while newly rezzed will also bring you to safety since you receive a short durationed buff, as a newly rez, that gives you major defensive bonuses.

The game has bugs as you'd expect with any new MMO. I do think it's definitely playable and also recommend it to anyone who want to try something new. The combat system alone speaks for itself imo.
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  #4 (permalink)  
Old 06-16-2008, 12:21 PM
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ImaBovine ImaBovine is offline
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Quote:
Originally Posted by jadeheart View Post
I picked up the game about a week after it came out. Which means 3 weeks ago
First the bad news... The minimum specs to run it are horseshit. I have two computers, 1 which is at the bare min specs required and another which is quite above the recommended reqs.
The first computer won't get past the character creation screen. I'm sure I could tweak the three year old monster into submission but then I would have to put it all on low setting and that would just be a shame because this is really a beautiful game.
The new computer is a 6600 quad with 4 gigs ram running under 64 bit Vista and I picked up a ATI 3870 w/ 512mb from best buy that was on sale. It was $250 but they had it -$120 off so picked it up for $130. I'm not an ATI fan but hell, can't beat the price. The game looks STUNNING. I can pretty much set everything to the highest detail and it runs smooth. (At this time there seems to be some problems with some of the ATI cards not running at their full potential with the game. It's definitely a problem with the game but to be honest I haven't noticed anything. My FPS are usually in the 40's outside and when in a dungeon I'm running in the 130's+. The foliage is breathtaking with the grass swaying in the wind and the detail in everything is amazing. There is a nice sound track running in the background that sets the mood.
Other tech issues at the moment. There seems to be some hard lockup issues since a new patch last Monday. It hasn't been affecting my Ranger but my it seems when I play my priest then the game reboots my machine 3 or 4 times in a 2 or 3 hour period. I think it has something to do with spell animations. But these are minor tech problems and I'm sure that will be fixxed.
The game is sweet. The combat is pretty active and takes some getting used to. You definetly have to be on top of your character much more as opposed to WoW.
The classes are undergoing some renovations. In PvP the main two healer classes (PoM and ToS) are pretty unbeatable unless you can burst damage them. They can usually heal thru your mana pool (if you are a mage) or thru your stamina pool (if you are a rogue or soldier class) and once you are drained they can take you out. Priests also have pretty good crowd control skills, I can wade in a mob of 6 or 7 with very little problem whereare a mob of 3 with my Ranger takes a bit longer to kill.
The Mage archtypes got the shaft again with AoC. The Demonologists is one of the weakest classes in the game and have recently underwent a revamp. I haven't tried out my Demo lately since the last patch and will have to check and see if the new patch has actually helped him out. Mages here have the same problems as WoW. Very little health, no armor, and very little survivabilty. While it is true that mages are supposed to be paper targets they are also supposed to deal the most DPS which is limited only by their mana pool. The only difference I see in the mages here in AoC and the ones in WoW is the fact I don't have to play waterboy.
Rangers are a fun class to play and almost perfect for PvP. The last two patches have done some "stealth" nerfing to the class however. It seems that mobs and PC's chance to evade, dodge, or block an attack has increased to an insane levels. At the moment, only the casters are enjoying combat. I do like Rangers but I get tired of turning tail and hiding most of time. The only other complaint I have about the class is that it is a combination of The Wayfarer class (from beta) and a ranger class. They basically just shoved a feat tree and pasted it onto the ranger class. At the moment a few (ok a lot) of ranger feats are kinda bugged. Traps share the same cooldown, the higher tier feats are kinda worthless, and some just don't work at all. (Pitch pots for instance.) And now they've made this root immunity with other characters include Mez shots so...it's worthless to drop a leg hold in order to get the hell away in a fight. (Unless you wait 60 secs, lol). But like I said, with the right spec rangers can get away from any melee character and live.

Is it a fun game? Yes, I enjoy it much better than WoW. Of course UO will always have a special place in my heart.
I think this game has potential. It's 3 weeks old and there are A LOT of bugs and game content which is missing. But hell, it took WoW about 6 months to get rolling.
I like the mature content (although it seems a lot of immature people are playing.) It's no fun when I'm questing and a guy 39 levels above me comes around and one shots me. I tend to hide a lot on Deathwisper. For the most part I don't die and if someone attacks me for no reason then I just stalk them with my Ranger and kill an hour or two that way until they whine and cry and I force an apology outta them. They are putting the Fugitive system in to try to cut down on killing lower level PCs, it should be a good idea. People already seem to be complaining about the plan though. No one wants to lose gold or an item when they die RED. Fucking amatuers...I remember getting everything when I killed in UO. Nothing better than all those rune stones and house keys, lol... It made it more fun to risk losing everything IMHO. It seperated the chaff from the wheat.

This is a long post I know but I would recommend AoC to anyone as long as they have a system capable of playing it in all its glory. I think Sieges will be cool once they get the Tier 3 stuff fixxed with guild villages. And their patches seem to be breaking more they are fixxing so patch day is always going to be fun. It's undergoing growing pains at the moment.

The quests below level 30 are pretty complete and amazing, you won't run out. Hell I solo's all the way to 40 and didn't have any problems. Now I just need to find a guild and maybe I could make some new MMO memories.

TLDR

Wall of text crits you for over 9000....You die.

  #5 (permalink)  
Old 06-16-2008, 12:30 PM
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Quote:
Originally Posted by ImaBovine View Post
TLDR

Wall of text crits you for over 9000....You die.
It got me with the no indents or spacing for paragraphs.

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Old 06-16-2008, 08:57 PM
EnV EnV is offline
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i actually read jadeheart's post :P I appreciate the opinions I may try the game after they have some time to fix the bugs, and I get some more money in my bank account to upgrade my computer a little. I have an xfx geforce 8800gt, 2 gigs of ram but I lack in processor speed with only an amd 64 3500+.. I should be able to run the game probably around minimum settings but from what i see the minimum looks terrible :P If I buy the game I will be sure to hunt you guys down and join up. Seeing as how I currently have $50 in my checking account it may be awhile.

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Old 06-17-2008, 05:03 AM
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Hytek Hytek is offline
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The 8800gt and 2gb ram is a good start. You should get a guest pass and check out how the game runs on your system. It doesn't sound too bad imo.
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Old 06-17-2008, 12:32 PM
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Ganthor Ganthor is offline
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Quote:
Originally Posted by Hytek View Post
The 8800gt and 2gb ram is a good start. You should get a guest pass and check out how the game runs on your system. It doesn't sound too bad imo.
That's the vid card and ram amount that I use. Although I might be turning some of my settings down a little I have been getting around 15-30 fps with 8xQ FSAA, and 8x Ansiotrophic Filtering @ 1650x1080 res.
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Old 06-17-2008, 07:25 PM
Alk Alk is offline
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At level 80 i'm having good times. Kinda feels like Darktide but more carebearish.

Every night we take over one of the death's camp in Kheshata and bring all the level 45+ in the guild there, have them teach'd to 79 and they farm while we kill any guild who tries to take over.

It's actually quite intense because there is only one of theses camp by instance and only 4-5 instances at peak time while there are dozens of zerg guilds on the server who wants that spot for money/xp.

We won a 3v7 last night and they started talking about how they had a battle keep and we didn't, I love it.. It's full of carebears who come from wow and think that excuses like loot or city tier makes up for them losing against better players.

The pvp itself is a bit unbalanced right now tho, if the other team has healers its all about the coordinated burst damage on one of them. If they don't have healers its still about burst but theres more room for mistake.

It's kinda like playing a or against mages in AC, you either die very quickly or not at all due to hot stacking. CC isnt as strong as wow or daoc because each type of CC places a cooldown buff on the person. For exemple if I stun someone I can't stun him for 1 min but my buddy can root him but the fact that its almost useless to chain CC a healer because he still has hots ticking on his team makes it less reliable than in other games.

Sad thing for now is that some classes have serious advantages over others.
The gimped ones in group vs group pvp at 80 are...

Dark templar
Assassin
Ranger
Demo
Guardian

Because theses classes can barely out DPS the healers hots and don't provide any substancial group buffs besides perhaps the Guardian.

Barbarians and Heralds are currently the strongest classes in high level pvp, their combo can take you from 100% to 0 very quick, heck sometimes my friend (barb) pops a combo and when he lands it on a full health target it actually does a fatality.

All the healer types make your group immune to pretty any substained damage

And necros have this sick crazy awesome insane AoE that makes every target in a huge radius deal 800-1k dmg to everything around them, so basically land that in 6 people and theses 6 will do 1k to each others, which means everyone dead.

Conquerors have a battle rez aura, when they hit someone in pvp it rezes people that are dead near them, thats extremelly powerfull.

We usually kill in this order: Necro, Conq, Healers/barbs

Funcom is doing a good job right now, they release small patches every week so you can really see the direction they are taking, this gives me faith that it'll become an awesome game. It's still fun right now.. if you roll the right class.. ;p

Yeah
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Old 06-18-2008, 02:21 AM
jadeheart jadeheart is offline
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It got me with the no indents or spacing for paragraphs.


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